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Nic's development tweets

I tweet a lot about the development of Fringe Planet - as well as talking about game development in general. Twitter is fantastic for getting the message out, but tweets always slowly fade out of view as time goes past. So I've decided to add this section to the website, which contains everything I've tweeted. You'll find a lot of information about both me personally as well as the game.

Last weeks peons have just been added to the Hall of Fallen peons, as they are being returned to the source, it's almost time to meet this weeks new peons

https://fringeplanetgame.com/peons.html

#gamedev #indiegame #indiedev

Last weeks peons have just been added to the Hall of Fallen peons, as they are being returned to the source, it's almost time to meet this weeks new peons

https://fringeplanetgame.com/peons.html

#gamedev #indiegame #indiedev

Well I did not actually expect to see this... the robot uprising has begun? (talking now on https://www.parliamentlive.tv/Event/Index/49d8117b-09e8-45f4-89f4-1af11b643e9f )

Well I did not actually expect to see this... the robot uprising has begun? (talking now on https://www.parliamentlive.tv/Event/Index/49d8117b-09e8-45f4-89f4-1af11b643e9f )

productive. I'm a solo dev, so no one but me determines how hard I work, but I know when I'm working too much my productivity drops massively. Life is about more than work, look after yourself & look after the ones that miss you when you are working. Life can be short. (2/2)

productive. I'm a solo dev, so no one but me determines how hard I work, but I know when I'm working too much my productivity drops massively. Life is about more than work, look after yourself & look after the ones that miss you when you are working. Life can be short. (2/2)

There is a lot of talk about crunch during #gamedev, I'm currently working a 60-70 hour work week on @FringePlanet & even I feel that is too much, I'm very aware of the risk of burnout, 100 hour work week is just insane no matter how much you love your project, you won't be (1/2)

There is a lot of talk about crunch during #gamedev, I'm currently working a 60-70 hour work week on @FringePlanet & even I feel that is too much, I'm very aware of the risk of burnout, 100 hour work week is just insane no matter how much you love your project, you won't be (1/2)

Good morning awesome folks of twitter! I hope everything is going well - today I'll be focused on #gamedev #ui and have a skype #bizdev meeting as well, which will be interesting as I've mostly lost my voice :-) What are your plans for the day?

Good morning awesome folks of twitter! I hope everything is going well - today I'll be focused on #gamedev #ui and have a skype #bizdev meeting as well, which will be interesting as I've mostly lost my voice :-) What are your plans for the day?

Ok, so a fairly early last tweet of the night :-) But need to grab an early dinner and lots of sleep before tomorrow :-) I'll catch you on the flip side :-)

Ok, so a fairly early last tweet of the night :-) But need to grab an early dinner and lots of sleep before tomorrow :-) I'll catch you on the flip side :-)

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