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Nic's development tweets

I tweet a lot about the development of Fringe Planet - as well as talking about game development in general. Twitter is fantastic for getting the message out, but tweets always slowly fade out of view as time goes past. So I've decided to add this section to the website, which contains everything I've tweeted. You'll find a lot of information about both me personally as well as the game.

Good morning amazing folks of Twitter! How are you today? Today I'm taking it slightly easier than normal, the cold has officially arrived but there are still battles that must be done with the #ui :-) Do you have an interesting plans for the weekend?

#gamedev #indiegame

Good morning amazing folks of Twitter! How are you today? Today I'm taking it slightly easier than normal, the cold has officially arrived but there are still battles that must be done with the #ui :-) Do you have an interesting plans for the weekend?

#gamedev #indiegame

Last tweet for the night :-) Got me some lemsip and going to have a relax :-) #UI work is coming along slowly but surely, thank you everybody for your feedback today - it's been incredibly valuable! :-) Take care and catch you on the flip side!

#gamedev #indiegame #indiedev

Last tweet for the night :-) Got me some lemsip and going to have a relax :-) #UI work is coming along slowly but surely, thank you everybody for your feedback today - it's been incredibly valuable! :-) Take care and catch you on the flip side!

#gamedev #indiegame #indiedev

So Gulliver just brought in a freshly killed mouse and dropped it on my laptop, before batting it onto the floor and continuing playing with it. And now he looks sad that I've "accepted his gift". Cats can be confusing wee people at times :-)

So Gulliver just brought in a freshly killed mouse and dropped it on my laptop, before batting it onto the floor and continuing playing with it. And now he looks sad that I've "accepted his gift". Cats can be confusing wee people at times :-)

So is this :

a) what font blindness actually looks like
b) a bug where I somehow misspelt the word "white" in the XML
c) @FringePlanet evolving into a Black Metal simulator? (I'd be totally fine with that)
d) all of the above (yes I think this may be a cold :-/)

#gamedev

Ok I *think* I've got it narrowed down to 3 font choices and would love feedback on them. The actual size of the font and outlining will be changed once I pick a final one, but just looking for input on how you think it "fits" the theme :-) Thanks in advance!

#gamedev #indiegame

I have officially gone font blind...

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