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Nic's development tweets

I tweet a lot about the development of Fringe Planet - as well as talking about game development in general. Twitter is fantastic for getting the message out, but tweets always slowly fade out of view as time goes past. So I've decided to add this section to the website, which contains everything I've tweeted. You'll find a lot of information about both me personally as well as the game.

So Gulliver just brought in a freshly killed mouse and dropped it on my laptop, before batting it onto the floor and continuing playing with it. And now he looks sad that I've "accepted his gift". Cats can be confusing wee people at times :-)

So Gulliver just brought in a freshly killed mouse and dropped it on my laptop, before batting it onto the floor and continuing playing with it. And now he looks sad that I've "accepted his gift". Cats can be confusing wee people at times :-)

So is this :

a) what font blindness actually looks like
b) a bug where I somehow misspelt the word "white" in the XML
c) @FringePlanet evolving into a Black Metal simulator? (I'd be totally fine with that)
d) all of the above (yes I think this may be a cold :-/)

#gamedev

Ok I *think* I've got it narrowed down to 3 font choices and would love feedback on them. The actual size of the font and outlining will be changed once I pick a final one, but just looking for input on how you think it "fits" the theme :-) Thanks in advance!

#gamedev #indiegame

I have officially gone font blind...

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