The Dreaded Lurgy – Dev Blog 66
Woke up incredibly thick with a cold today, which has not been too much fun, so this devblog will be incredibly brief – sorry about that, but it was bound to happen at some point! This, alas, is one of the draw backs with being a solo developer – if I’m ill, then not much happens. I’ll be addressing this in the future by preparing some lore blog posts in advance that I can keep ready just in case this happens again!
The web store is now ready for release – I won’t be pushing it live today, but will be next week. Incredibly excited to finally share it with you – there are some very cool features that allow you to handle all your purchases from within the site. Physical goods haven’t been added yet (still waiting on a few things for that) but they will be in the near future.
On the business front, things are going very well. Various contracts are currently being read by a solicitor and I’ll be talking more about this soon. Super exciting times ahead!
Additionally I’ve just received my certificate of participation from the Indietopia accelerator – marking a year of partnership, learning, support and fun with them. Read about my adventures with Indietopia in these posts:
- https://fringeplanetgame.com/blog/2018/09/28/dev-blog-15/
- https://fringeplanetgame.com/blog/2019/01/18/visiting-groningen-the-return-dev-blog-29/
- https://fringeplanetgame.com/blog/2019/04/26/preaching-the-good-word-of-fringe-planet-dev-blog-43/
So, I’ve got a Lemsip ready so I shall bring an end to easily my shortest blog post ever – have an incredible weekend folks and stay healthy!
There is a lot more to read about Fringe Planet… why not try: