Fringe Planet – Development Blog

Personal blog of Beebug_Nic

Tag: Resources

Featured Image - Gameplay
  • Development News

The first 30 minutes of Fringe Planet – Dev Blog 26

By beebug_nic 14 Dec, 2018 Leave a comment

Fringe Planet is a cold and harsh world, and in order to succeed, you will need to provide warmth and safety for your peons. Today we are doing a different type of blog post. Rather than development news, we are going to take you through the first 30 minutes (or so) of gameplay. This will

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AI Peons Resources Survival UI
Featured image - spirits and machines
  • General News

Occult machinery – Dev Blog 25

By beebug_nic 7 Dec, 2018 Leave a comment

Fringe Planet is full of magical energy – it is a place covered with ley lines, haunted by spirits and overseen by eldritch entities. Magic is power, and the peons can harness this magic by capturing spirits – draining them of their occult power and using it to power various machines that will keep a

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Lore Magic Resources
Featured image - clothing
  • General News

Clothes and fashion – Dev Blog 24

By beebug_nic 30 Nov, 2018 Leave a comment

Fringe Planet is a cold place and the peons first defense against the cold is the clothes that they wake up wearing. Clothes have an important effect on not only the survival of a peon during the freezing weather they encounter, but also has an important effect on a peons morale. All clothes have a

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Peons Resources Survival
Featured image - research
  • Development News

Research and Books – Dev Blog 22

By beebug_nic 16 Nov, 2018 Leave a comment

Learning is power. And this week we have empowered the peons to not only read and write, but to learn and research. Technology and knowledge are important parts of Fringe Planet – the peons arrive with no knowledge of the alternative science that they will need in order to survive. To do this, we have

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Environment Furniture Magic Peons Resources Survival
Featured image - machines
  • Development News

Machines and Automation – Dev Blog 21

By beebug_nic 9 Nov, 2018 Leave a comment

We’ve spoken a lot about the supernatural side of Fringe Planet – but there is another, more tangible, side of the game as well. Everything in Fringe Planet is created from a set of components and all these components need to be created from raw resources. A chair may take a few units of refined

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Machinery Resources
Featured image furniture
  • Development News

Furniture and interior decoration – Dev Blog 16

By beebug_nic 5 Oct, 2018 Leave a comment

There are many things in Fringe PlanetĀ  – everything from eldritch creatures that will terrify peons, to complex machinery that produce items from raw material – today we will talk about something more mundane – the furniture that the peons can build and interact with. Currently in the game are three categories of furniture –

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Furniture Resources
Featured image : ley line
  • Development News

Concerning spirits and the occult – Dev Blog 13

By beebug_nic 14 Sep, 2018 1 Comment

Welcome to this weeks development blog. Today we shall be looking behind the veil at some of the more occult aspects of the game that we have been working on this week. The world of Fringe Planet is steeped in various occult and magical references – it is a place where spirits, demons and many

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Environment Lore Magic Resources
  • Development News

Notes on Eldritch Fauna – Dev Blog 8

By beebug_nic 10 Aug, 2018 Leave a comment

Hello and welcome to Friday’s regular development blog. This week we have been very busy adding life to the fauna of Fringe Planet. Up until now, only two types of entities have been living in The Void – the peons and something very evil we haven’t spoken about yet. So this week we have added

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Animals Environment Resources
  • Development News

Mining and Ores – Dev Blog 7

By beebug_nic 3 Aug, 2018 Leave a comment

Another week has hurtled past as we have been busy working on Fringe Planet. Before we get into the awesome game development news, let us talk about the exciting new newsletter we have made. This week we have added a newsletter sign up page to the site. This is an incredibly interesting development and will

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Environment Resources
Featured Image - kitchen
  • Development News

On the many uses of plants – Dev Blog 5

By beebug_nic 20 Jul, 2018 Leave a comment

Another busy week, and another Friday blog post covering all the development work done on Fringe Planet this week. This week has been focused on the AI of the peons, and finishing the plant work that was started last week. Peon AI is now very aware of meals, and how tasty they are – as

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AI Plants Resources

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About Fringe Planet

Fringe Planet is a survivor simulator inspired by Dwarf Fortress and RimWorld, set in a Lovecraft influenced universe where both magic and science co-exist. The project is currently on hiatus and will be returning as a passion project at some point in the future.

Links

  • Twitter - beebug_nic
  • FP on steam
  • Merch Store
  • Discord

Recent Posts

  • One Hundred Blog Posts! – Dev Blog 100
  • The Latest News from The Void – Dev Blog 99
  • As the world turns – Dev Blog 98
  • So, I got scammed – Dev Blog 97
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