Greetings folks. This week I’m going to take a deep dive into some of the lore around Fringe Planet. Something many authors of weird fiction (which are huge inspiration for Fringe Planet) did was to create their own grimoires, used as focal points in the stories and plot devices. So I’ve done the same thing.
The lore of Fringe Planet is vast. It’s a world I’ve been developing for years now, filling it with stories and details. What happened to the Brizo? If the Aspects are so powerful, why don’t they just kill the peons? Why is there a dimension hopping cat? There are many different stories to explore in
The time has finally arrived! Merchandise for Fringe Planet is now available. I’ve had a lot of fun getting these ready and designing various things for the store. So before I go into a lengthy discourse about my reasoning (so you may just want to click this and forget about rest of the blog post!)
Trish had been acting strangely for days now. She had locked herself in the workshop, refusing meals and not sleeping. She was clearly building something, but we had no idea what. She had nearly died a week ago, when she had got lost in a very sudden snow storm. Thankfully, we had found her –
The universe of Fringe Planet is dangerous one. The peons have the odds stacked against them, which is why it is your job as a player to keep them alive (or don’t, try and kill them in amusing ways, I won’t judge!). Dangerous creatures will try and kill the peons. Rituals will cause harm and
That old radio we had found months ago was playing music again – a distorted and static-filled version of some classical piece none of us could place. It managed to be both refreshing as well as creepy. We had been living here for over a year now. Stuart, one of the first of the group
Kristine crunched her way through the freshly settling snow. It had been flurrying all evening, small flakes floating down lazily from the sky. This inevitably lead to her train from London being delayed. It was almost dark now but the sky was strangely bright from the reflection of the snow and due to the orange
Another week draws to a close, and it’s time to reflect on the work this week. It’s been a fairly quiet but very productive one. There has been a big focus for me this week on business development. It’s sometimes hard to balance all the things you need to do as a solo game developer