Wow. What an incredible number of weekly blog posts. I’m quite proud I managed to reach this milestone. To everyone who reads them, or has supported Fringe Planet in any way shape or form I have to say a massive thank you. When I started my game development journey I never expect to meet so
Greetings fellow Earthlings, this week has been an incredible busy one for me. I’m still focusing on getting some freelance gigs to keep the lights on and I’ve spent a large chunk of this week producing a proof of concept for an incredibly cool project one client is designing. It’s Unity based using WebGL, which
A very busy week for me. It started on Monday (as most weeks do) – with a great Zoom conference with the Luton Creative Forum – an amazing group of local creatives. I spoke about game development and digital delivery of creative content, which was awesome. Even more awesomely our local MP was present, which
Greetings folks. This week I’m going to take a deep dive into some of the lore around Fringe Planet. Something many authors of weird fiction (which are huge inspiration for Fringe Planet) did was to create their own grimoires, used as focal points in the stories and plot devices. So I’ve done the same thing.
Another week has flown past (well not quite, I’m actually writing this yesterday as there is a bank holiday tomorrow, and I may be in the middle of a BBQ and a wee bit tipsy this time tomorrow). It’s been a very busy business focused week. Fringe Planet isn’t just about making a game, it’s
Plants (like all resources) – are incredibly important in Fringe Planet. This week I’ll be taking a look at the various plants you will discover in the game. Plants can be harvested or chopped down. When a plant is harvested it will drop a set amount of components (be it fruit or shavings) depending on
It’s very important to me that players feel an emotional connection to their peons. This is mostly because peons die a lot and I’m quite a mean person. With the various personalities the peons have (talking about their stats, their traits and their memories) – means they act very differently and every peon is fairly
The lore of Fringe Planet is vast. It’s a world I’ve been developing for years now, filling it with stories and details. What happened to the Brizo? If the Aspects are so powerful, why don’t they just kill the peons? Why is there a dimension hopping cat? There are many different stories to explore in