Fringe Planet – Development Blog

Personal blog of Beebug_Nic

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Plants and what to do with them – Dev Blog 94

By beebug_nic 1 May, 2020 Leave a comment

Plants (like all resources) – are incredibly important in Fringe Planet. This week I’ll be taking a look at the various plants you will discover in the game. Plants can be harvested or chopped down. When a plant is harvested it will drop a set amount of components (be it fruit or shavings) depending on

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Mechanics Plants Resources
Featured Image - Mounds
  • Development News
  • General News
  • Lore

The Curious Mounds – Dev Blog 84

By beebug_nic 21 Feb, 2020 Leave a comment

The universe of Fringe Planet is dangerous one. The peons have the odds stacked against them, which is why it is your job as a player to keep them alive (or don’t, try and kill them in amusing ways, I won’t judge!). Dangerous creatures will try and kill the peons. Rituals will cause harm and

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Environment Lore Resources
Iron voxels poxing out of the snow
  • Development News

Painting the ores – Dev Blog 75

By beebug_nic 6 Dec, 2019 Leave a comment

Eldritch. A word that means otherworldly, weird or strange. A word with a certain atmosphere surrounding it. Atmosphere is something I’m working on very hard with Fringe Planet, and this is why a large chunk of the work this week has been spent playing with shaders, staring at gimp, creating little 32×32 textures and fiddling

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Graphics Resources
Sleeping peon - eyes closed
  • Business News
  • General News

The Winds of Fate – Dev Blog 67

By beebug_nic 11 Oct, 2019 Leave a comment

So another week has flashed by in an instant. I am still battling the after effects of the cold, so alas, this week hasn’t been as productive as I had hoped. But things are all moving in the right direction. Which is good. So what has been happening this week? The web shop, alas, has

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Business Discord Random Resources
Featured image - new models
  • Development News
  • General News

More model updates – Dev Blog 50

By beebug_nic 14 Jun, 2019 Leave a comment

So this week I’ve been very busy – I’ve been working on various behind the scenes aspects of the game, and more visibly, I’ve been doing a lot more modelling work. A lot of re-texturing and re-building of the older models. Almost every single model in the game now has been updated. Very happy with

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Environment Furniture Graphics Resources
  • Development News
  • General News
  • Lore

The Curse of the Tentacled Devourer – Dev Blog 48

By beebug_nic 31 May, 2019 Leave a comment

The Void is a strange place. An eldritch dimension older than time itself. Stealing parts from other dimensions only to leave them drifting through It’s vast emptiness. It is also full of magical energy, which gives rise to many strange and dangerous interactions. There are great evils and perils in The Void. One of these

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Environment Lore Resources
Featured Image - Works of HP Lovecraft
  • Development News

Of Lovecraft and Lore – Dev Blog 47

By beebug_nic 24 May, 2019 Leave a comment

So I may have mentioned occasionally that Fringe Planet is heavily inspired by the works of H.P. Lovecraft. In fact, it’s not just his works which inspire Fringe Planet – but other weird fiction authors as well – Poe, Wells, Bloch, Stoker and many more. It’s a genre I love and it’s very easy to

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Animals Business Lore Peons Plants Resources Survival
Featured image - alcohol
  • Development News

The joys (and woes) of alcohol – Dev Blog 36

By beebug_nic 8 Mar, 2019 Leave a comment

For thousands of years, man has been making and consuming alcohol. Every civilisation has had it’s own tipple. Alcohol calms nerves and relaxes people, but it does have it’s problems as well. This week we’ve been working on bringing alcohol into Fringe Planet. Through research, the peons can now discover how to make a still.

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AI Peons Resources
Featured image - pykrete
  • General News
  • Social

Pykrete – Dev Blog 31

By beebug_nic 1 Feb, 2019 Leave a comment

This has been an incredibly busy week – we’ve been working on various optimisations for the game, as well working on some mod tools. We will talk about both in the future – the mod tools are particularly exciting! We’ve also produced a very funky teaser trailer for the game – let us know what

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Random Resources
  • Development News

How to make your own floating island – Dev Blog 28

By beebug_nic 11 Jan, 2019 Leave a comment

Another Friday arrives, and another blog post is added to the growing collection we have here. This week we have been working on a couple of as yet announced features, as well as heavily looking into performance optimisations – it’s been a very productive week, framerate is up and memory footprint is down. So while

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Environment Resources

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About Fringe Planet

Fringe Planet is a survivor simulator inspired by Dwarf Fortress and RimWorld, set in a Lovecraft influenced universe where both magic and science co-exist. The project is currently on hiatus and will be returning as a passion project at some point in the future.

Links

  • Twitter - beebug_nic
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  • Merch Store
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Recent Posts

  • One Hundred Blog Posts! – Dev Blog 100
  • The Latest News from The Void – Dev Blog 99
  • As the world turns – Dev Blog 98
  • So, I got scammed – Dev Blog 97
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