Fringe Planet – Development Blog

Personal blog of Beebug_Nic

Tag: Graphics

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The Peons – Skins – Dev Blog 93

By beebug_nic 24 Apr, 2020 Leave a comment

It’s very important to me that players feel an emotional connection to their peons. This is mostly because peons die a lot and I’m quite a mean person. With the various personalities the peons have (talking about their stats, their traits and their memories) – means they act very differently and every peon is fairly

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Graphics Mechanics Peons
Featured image - lavarite maze
  • Business News
  • Development News

There is something emerging from The Void – Dev Blog 80

By beebug_nic 24 Jan, 2020 Leave a comment

Another week has quite literally flown past. Actually shockingly fast for me. The days have been somewhat of a blur as I’ve alternated between coding, drawing doodles and printing my own graph paper to do sums on. Also, a lot of time spent reading documentation as well. I’ve spent most of my time very focused

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Business Graphics Social
Featured image - a floating island
  • Business News
  • Development News

The unseen forces are growing – Dev Blog 79

By beebug_nic 17 Jan, 2020 Leave a comment

Greetings! This week has been an exceedingly productive one, the main thrust of development work has been working on a new terrain system for Fringe Planet. Not quite ready to show it off yet, but the progress has been fantastic – and it is going to bring a very interesting change to both the look

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Business Graphics Social
Iron voxels poxing out of the snow
  • Development News

Painting the ores – Dev Blog 75

By beebug_nic 6 Dec, 2019 Leave a comment

Eldritch. A word that means otherworldly, weird or strange. A word with a certain atmosphere surrounding it. Atmosphere is something I’m working on very hard with Fringe Planet, and this is why a large chunk of the work this week has been spent playing with shaders, staring at gimp, creating little 32×32 textures and fiddling

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Graphics Resources
  • General News

Painting the Madness – Dev Blog 74

By beebug_nic 29 Nov, 2019 Leave a comment

The Void has been getting a texture upgrade this week. I’ve spent a lot of time in GIMP and going cross-eyed while trying to work out the fine art of pixel work. It’s gone well, and I’m pretty happy with the results I’ve been producing. Something that has been mentioned by a few people was

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Environment Graphics
  • Business News

Thunderpeons are GO! Dev Blog 73

By beebug_nic 22 Nov, 2019 Leave a comment

What an incredibly eventful week for me. This week has been very much focused on the business side of things, lots of paper work, talking to solicitors and all the other delightful admin type stuff that goes on behind the scenes when running a company. Even if the company is just me! But signatures have

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Business Environment Graphics
A sunrise over voxel terrain
  • Business News
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Nice – Dev Blog 69

By beebug_nic 25 Oct, 2019 Leave a comment

Another week draws to a close, and it’s time to reflect on the work this week. It’s been a fairly quiet but very productive one. There has been a big focus for me this week on business development. It’s sometimes hard to balance all the things you need to do as a solo game developer

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Business Graphics Lore
Featured image - three peons looking at the camera
  • Business News
  • Kickstarter

The oncoming storm – Dev Blog 57

By beebug_nic 2 Aug, 2019 Leave a comment

Well before I talk about the work that has been done this week, let me announce that Fringe Planet is now official on the Steam store! Go check it out, wishlist it and make my day! I’ll wait for a bit while you do that and then I’ll carry on with the blog post. https://store.steampowered.com/app/1128950/Fringe_Planet/

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Business Graphics Kickstarter Peons
Featured image - peons
  • Development News
  • Kickstarter

Peons with personality – Dev Blog 55

By beebug_nic 19 Jul, 2019 Leave a comment

A busy week – which has shot past. Time seems to be going faster and faster as I approach the Kickstarter date (I may have mentioned it before, August 13th – less than a month!). As regular readers will know, I take feedback about Fringe Planet very seriously. One of the bits of feedback I’ve

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Graphics Peons
Featured image - new models
  • Development News
  • General News

More model updates – Dev Blog 50

By beebug_nic 14 Jun, 2019 Leave a comment

So this week I’ve been very busy – I’ve been working on various behind the scenes aspects of the game, and more visibly, I’ve been doing a lot more modelling work. A lot of re-texturing and re-building of the older models. Almost every single model in the game now has been updated. Very happy with

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Environment Furniture Graphics Resources

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About Fringe Planet

Fringe Planet is a survivor simulator inspired by Dwarf Fortress and RimWorld, set in a Lovecraft influenced universe where both magic and science co-exist. The project is currently on hiatus and will be returning as a passion project at some point in the future.

Links

  • Twitter - beebug_nic
  • FP on steam
  • Merch Store
  • Discord

Recent Posts

  • One Hundred Blog Posts! – Dev Blog 100
  • The Latest News from The Void – Dev Blog 99
  • As the world turns – Dev Blog 98
  • So, I got scammed – Dev Blog 97
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