Another week draws to a close, and it’s time to reflect on the work this week. It’s been a fairly quiet but very productive one. There has been a big focus for me this week on business development. It’s sometimes hard to balance all the things you need to do as a solo game developer
So, the chances are if you are reading this, you’ve come from Twitter. You’ve probably seen one of my tweets about this blog, it has piqued your curiosity and you’ve come and visited. Since I started work on Fringe Planet I’ve used Twitter extensively for marketing. It’s an incredibly useful social media site for me.
So another week has flashed by in an instant. I am still battling the after effects of the cold, so alas, this week hasn’t been as productive as I had hoped. But things are all moving in the right direction. Which is good. So what has been happening this week? The web shop, alas, has
Woke up incredibly thick with a cold today, which has not been too much fun, so this devblog will be incredibly brief – sorry about that, but it was bound to happen at some point! This, alas, is one of the draw backs with being a solo developer – if I’m ill, then not much
Greetings! This week has been a flurry of activity. The main focus of which has been setting up the Fringe Planet webshop. Which I was really hoping to launch today – but alas, I’m waiting on some things to get done by a 3rd party, which means I’ll have to unveil it next week instead.
So the Kickstarter ended last week. But things have been all go here! There has been a lot of work behind the scenes on with goals related to Fringe Planet and continuing development on it. It has been a very busy time indeed! 1. Discord This has been a continuing task this week, and is
Spoiler alert : It didn’t get funded! But it has been an incredible journey. I’ve learnt a lot about both marketing and Kickstarter specifically. Also (and more importantly) Fringe Planet has got a huge amount of exposure. The support has been amazingly humbling. To see people backing and supporting the game has been an amazing
Hey! It’s Friday, which means it is time for the weekly devblog! Before I get started (and this will most likely be the last time I’ll be talking about the Kickstarter in a devblog) – please click below, watch, share and back! So I’m getting so much support about the Kickstarter – lots of very
The Void can be a place full of noise – the screams of the peons, chanting of eldritch ceremonies, shrieks of unknown creatures, howling of winds and the crunching of bones. But sometimes it can be incredible silent as well. Like the entire universe is waiting for something to happen… … and the universe is
So the Kickstarter has been live for a week and a half now, and is my all consuming focus at the moment. I’ve been reaching out to folks, I’ve been guest blogging, I’ve even experimented with buying adverts. All in the name of driving more traffic to the Kickstarter page, as well increasing the number