Fringe Planet – Development Blog

Personal blog of Beebug_Nic

Tag: Peons

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  • Development News

An update from The Void – Dev Blog 42

By beebug_nic 19 Apr, 2019 Leave a comment

This week has shot passed. There has been a lot of work on the new UI re-design going on behind the scenes. I’ve created a bunch of new UI behaviours in the game to mimic the mock ups and now I’m waiting on some pretty looking assets to populate them with. I’m very excited to

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Environment Graphics Peons Random UI
Featured image - peons waking up
  • Business News
  • Development News
  • General News

Such a busy week – Dev Blog 40

By beebug_nic 5 Apr, 2019 Leave a comment

This week has been an incredibly busy week for me, and I have lots to talk about in this weeks blog post. I’m actually fairly impressed that there are now 40 blog posts here, one for every Friday since I started the blog – that is a lot of information about Fringe Planet! I may

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Business Peons
Featured image - smile
  • Development News

Peons, and how to make them happy – Dev Blog 38

By beebug_nic 22 Mar, 2019 Leave a comment

We talk a lot about the misery suffered by the peons while they spend time on Fringe Planet. They can freeze to death, they can get violently sick from eating food, they can go insane seeing the eldritch sights that are all around them. But how can you keep your peons (reasonably) happy? This blog

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AI Peons
Featured image - alcohol
  • Development News

The joys (and woes) of alcohol – Dev Blog 36

By beebug_nic 8 Mar, 2019 Leave a comment

For thousands of years, man has been making and consuming alcohol. Every civilisation has had it’s own tipple. Alcohol calms nerves and relaxes people, but it does have it’s problems as well. This week we’ve been working on bringing alcohol into Fringe Planet. Through research, the peons can now discover how to make a still.

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AI Peons Resources
Featured images - traits
  • Development News

Memories and traits – Dev Blog 33

By beebug_nic 15 Feb, 2019 Leave a comment

We covered the memories and traits systems that control the stats of the peons a while ago in this blog post. After some questions on twitter, we thought we would explain the system in slightly greater detail. Memories Every peon is given three memories when they are spawned – these memories will determine the stats

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AI Peons
Featured image - grave
  • Development News

The many ways a peon can die – Dev Blog 32

By beebug_nic 8 Feb, 2019 1 Comment

Death comes to us all, in one way or another. Death comes more frequently to peons – Fringe Planet is a harsh environment specifically designed to kill them after all. This week we have spent a lot of time refining some of the internal simulations, which unfortunately has had the side effect of drastically reducing

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AI Peons Survival
Featured Christmas tree
  • General News
  • Social

On the last day of Christmas…

By beebug_nic 21 Dec, 2018 Leave a comment

On the last day of Christmas my true love gave to me : 12 islands floating 11 machines mining 10 chairs for sitting 9 cases for reading 8 Christmas trees 7 traps a-trappin’ 6 peons building 5 golden voxels 4 ManyEyes 3 Storytellers 2 spirit storages And an Eyebird on a Plyme Tree We would

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Environment Machinery Peons Random
Featured Image - Gameplay
  • Development News

The first 30 minutes of Fringe Planet – Dev Blog 26

By beebug_nic 14 Dec, 2018 Leave a comment

Fringe Planet is a cold and harsh world, and in order to succeed, you will need to provide warmth and safety for your peons. Today we are doing a different type of blog post. Rather than development news, we are going to take you through the first 30 minutes (or so) of gameplay. This will

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AI Peons Resources Survival UI
Featured image - clothing
  • General News

Clothes and fashion – Dev Blog 24

By beebug_nic 30 Nov, 2018 Leave a comment

Fringe Planet is a cold place and the peons first defense against the cold is the clothes that they wake up wearing. Clothes have an important effect on not only the survival of a peon during the freezing weather they encounter, but also has an important effect on a peons morale. All clothes have a

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Peons Resources Survival
Featured image - research
  • Development News

Research and Books – Dev Blog 22

By beebug_nic 16 Nov, 2018 Leave a comment

Learning is power. And this week we have empowered the peons to not only read and write, but to learn and research. Technology and knowledge are important parts of Fringe Planet – the peons arrive with no knowledge of the alternative science that they will need in order to survive. To do this, we have

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Environment Furniture Magic Peons Resources Survival

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About Fringe Planet

Fringe Planet is a survivor simulator inspired by Dwarf Fortress and RimWorld, set in a Lovecraft influenced universe where both magic and science co-exist. The project is currently on hiatus and will be returning as a passion project at some point in the future.

Links

  • Twitter - beebug_nic
  • FP on steam
  • Merch Store
  • Discord

Recent Posts

  • One Hundred Blog Posts! – Dev Blog 100
  • The Latest News from The Void – Dev Blog 99
  • As the world turns – Dev Blog 98
  • So, I got scammed – Dev Blog 97
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