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Nic's development tweets

I tweet a lot about the development of Fringe Planet - as well as talking about game development in general. Twitter is fantastic for getting the message out, but tweets always slowly fade out of view as time goes past. So I've decided to add this section to the website, which contains everything I've tweeted. You'll find a lot of information about both me personally as well as the game.

Good morning folks - Thursday has arrived :-) Time to commence the #gamedev :-) What are you folks working on today?

This is absolutely hilarious. Give that person a pay rise :-) https://twitter.com/theipaper/status/1298689167573090304

AAAA sounds less like a #gamedev company and more like a scream for help :-)

Good morning folks, happy Wednesday :-) Cup of tea is ready, Unity has loaded, the TODO list is staring at me - time to do this! #gamedev

(best of luck with whatever you are working on today!)

Testing :-)

(please ignore)

This is such an amazing mechanic :-) Love it :-D https://twitter.com/Euforisch/status/1298325165579759616

Bin day is tomorrow, and folks have put their bins out for it (even with #StormUK hitting quite hard atm). It's going to be a very noisy (and messy) night :-/


Was getting a random warnings in #Unity about temp allocations lasting for longer than 4 frames, which made everything incredibly laggy.

Restarted Unity and they vanished oO

Spooky - that shouldn't have worked :-)

(dealing with ECS and thought it was my fault)

I, for one, support our new giant crustacean from the
paleolithic era as an MP :-)

(would probably do a better job than a large chunk of them tbh :-/)

The dedication some people put towards a joke on the internet is sometimes absolutely incredible (also not sure if awe-inspiring or terrifying)


Gonna be a breezy one today #StormFrancis

Good morning folks - happy Tuesday from a very wet UK. #StormFrancis has been keeping the weather interesting over night, many bins have been knocked over alas. Time to commence the #gamedev :-)