Fringe Planet – Development Blog

Personal blog of Beebug_Nic

Featured - time passing
  • Development News
  • Mechanics

Time passing – Mechanics – Dev Blog 91

By beebug_nic 10 Apr, 2020 Leave a comment

Time is constantly passing. The same is true in The Void. Time in Fringe Planet is measured in four ways: hours, days, seasons and drifts. Time can play an important factor in many aspects of the game providing unique bonuses and opportunities. Hours Every day consists of 25 hours. Every hour has a specific name,

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Environment Magic Mechanics
  • General News
  • Mechanics

The Peons – Traits – Dev Blog 90

By beebug_nic 3 Apr, 2020 Leave a comment

This week, I look at the final thing that makes every peon unique – traits. I’ve discussed how the peon stats work and also gone into details about how memories work. Traits are unique characteristics of a peon, that can change their stats as well as tweaking the AI brain the peon has. Traits come

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Mechanics Peons
  • General News
  • Mechanics

The Peons – Memories – Dev Blog 89

By beebug_nic 27 Mar, 2020 Leave a comment

Continuing from last weeks blog post, this week I’ll talk more about another aspect of the peons – their memories. The peons arrive in Fringe Planet with no memory of who they were from their time on Earth. They will have vague recollections of things that have happened in their past – but it will

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Mechanics Peons
  • General News
  • Mechanics

The Peons – Stats – Dev Blog 88

By beebug_nic 20 Mar, 2020 Leave a comment

Every peon is unique. With the number of permutations there are most likely trillions of different peons that you may encounter while playing Fringe Planet. I’ve had a few questions about some of the basic mechanics behind Fringe Planet, and though everything is in the blog – I thought it would be awesome to do

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Mechanics Peons
Development tent
  • Business News
  • General News

Remote working – Dev Blog 87

By beebug_nic 13 Mar, 2020 Leave a comment

A bit of a different blog post today – with all the events going on in the world currently, I thought I’d share my experiences with remote working/working from home. I’ve been working from home for about 15 years or so. It’s something I’ve been very lucky with – I’ve worked with a lot of

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Business Random Social
Featured image - merchandise
  • Business News
  • General News

Merchandise has arrived – Dev Blog 86

By beebug_nic 6 Mar, 2020 Leave a comment

The time has finally arrived! Merchandise for Fringe Planet is now available. I’ve had a lot of fun getting these ready and designing various things for the store. So before I go into a lengthy discourse about my reasoning (so you may just want to click this and forget about rest of the blog post!)

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Lore Merchandise Random Social
Featured image - mechanical mind
  • Development News
  • Lore

The Mechanical Mind – Dev Blog 85

By beebug_nic 28 Feb, 2020 Leave a comment

Trish had been acting strangely for days now. She had locked herself in the workshop, refusing meals and not sleeping. She was clearly building something, but we had no idea what. She had nearly died a week ago, when she had got lost in a very sudden snow storm. Thankfully, we had found her –

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Lore Machinery
Featured Image - Mounds
  • Development News
  • General News
  • Lore

The Curious Mounds – Dev Blog 84

By beebug_nic 21 Feb, 2020 Leave a comment

The universe of Fringe Planet is dangerous one. The peons have the odds stacked against them, which is why it is your job as a player to keep them alive (or don’t, try and kill them in amusing ways, I won’t judge!). Dangerous creatures will try and kill the peons. Rituals will cause harm and

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Environment Lore Resources
An old fashioned radio
  • Development News
  • Lore

Voices from The Void – Dev Blog 83

By beebug_nic 14 Feb, 2020 Leave a comment

That old radio we had found months ago was playing music again – a distorted and static-filled version of some classical piece none of us could place. It managed to be both refreshing as well as creepy. We had been living here for over a year now. Stuart, one of the first of the group

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Lore Peons Random
An old style looking Victorian radio
  • Development News
  • Lore

The Electromagical Vox Detector – Dev Blog 82

By beebug_nic 7 Feb, 2020 Leave a comment

We found it in the snow. On it’s side laying there like it had been there a few days. We brought it back home – letting it dry in front of the central fire in our dining area. A radio, in this crazy place! How did such a thing get here? Presumably in the same

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Lore Machinery Magic
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About Fringe Planet

Fringe Planet is a survivor simulator inspired by Dwarf Fortress and RimWorld, set in a Lovecraft influenced universe where both magic and science co-exist. The project is currently on hiatus and will be returning as a passion project at some point in the future.

Links

  • Twitter - beebug_nic
  • FP on steam
  • Merch Store
  • Discord

Recent Posts

  • One Hundred Blog Posts! – Dev Blog 100
  • The Latest News from The Void – Dev Blog 99
  • As the world turns – Dev Blog 98
  • So, I got scammed – Dev Blog 97
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