Fringe Planet – Development Blog

Personal blog of Beebug_Nic

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A small Friday update – Dev Blog 81

By beebug_nic 31 Jan, 2020 2 Comments

This has been a very strange week. Busy as ever and additionally I was randomly shot in the head by an air gun while going to fetch cat treats. I’m fine, but it was a very surreal event that actually (most annoyingly) delayed some things I was planning to do this week. Always expect the

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There is something emerging from The Void – Dev Blog 80

By beebug_nic 24 Jan, 2020 Leave a comment

Another week has quite literally flown past. Actually shockingly fast for me. The days have been somewhat of a blur as I’ve alternated between coding, drawing doodles and printing my own graph paper to do sums on. Also, a lot of time spent reading documentation as well. I’ve spent most of my time very focused

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The unseen forces are growing – Dev Blog 79

By beebug_nic 17 Jan, 2020 Leave a comment

Greetings! This week has been an exceedingly productive one, the main thrust of development work has been working on a new terrain system for Fringe Planet. Not quite ready to show it off yet, but the progress has been fantastic – and it is going to bring a very interesting change to both the look

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The first week back – Dev Blog 78

By beebug_nic 10 Jan, 2020 Leave a comment

This week has been all about getting back into the swing of things – continuing full time development on Fringe Planet. A holiday is always a wonderful thing (and great for recharging the batteries) – but the work still needs to be done. Doubly so, when you are a solo developer. The big push this

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Business Update VR
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A Happy New Year to one and all!

By beebug_nic 3 Jan, 2020 Leave a comment

A brand new year has arrived – an exciting year with a lot of very awesome things planned. I’m still on holiday at the moment (lots of time being spent with family and friends catching up) – but development on Fringe Planet will re-start full time again next Tuesday. It’s been awesome getting such a

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On the last day of Christmas …

By beebug_nic 27 Dec, 2019 Leave a comment

On the last day of Christmas my true love gave to me … 12 mining machines 11 fires burning 10 various voxels 9 bookcases for reading 8 chests of storage 7 attributes growing 6 EyeBirds flapping 5 gooooooold voxels 4 stills a’ fermenting 3 stress responses 2 Tentacled Devourers And a peon impaled on a

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A blonde peon walking in the snow
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The writings of Elisabeth Crane – Dev Blog 77

By beebug_nic 20 Dec, 2019 Leave a comment

Part 1 – A beginning My name is Elisabeth Crane. I doubt human eyes will ever read these writings, but it is in my nature to make them – for there is a chance that one day they may be recovered and I truly fear the situation that will involve their discovery. I have taken

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Lore Magic Peons Survival
7000 made of stone
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SEVEN THOUSAND! – Dev Blog 76

By beebug_nic 13 Dec, 2019 Leave a comment

An important and very happy day. My Twitter account has hit 7000 followers! Which is a mind blowing number. So many different folks following my game development journey: streamers, gamers, fellow game developers, fans of Fringe Planet and just generally awesome folk. It is incredible to think that so many people are both enjoying my

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Iron voxels poxing out of the snow
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Painting the ores – Dev Blog 75

By beebug_nic 6 Dec, 2019 Leave a comment

Eldritch. A word that means otherworldly, weird or strange. A word with a certain atmosphere surrounding it. Atmosphere is something I’m working on very hard with Fringe Planet, and this is why a large chunk of the work this week has been spent playing with shaders, staring at gimp, creating little 32×32 textures and fiddling

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Graphics Resources
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Painting the Madness – Dev Blog 74

By beebug_nic 29 Nov, 2019 Leave a comment

The Void has been getting a texture upgrade this week. I’ve spent a lot of time in GIMP and going cross-eyed while trying to work out the fine art of pixel work. It’s gone well, and I’m pretty happy with the results I’ve been producing. Something that has been mentioned by a few people was

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Environment Graphics
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About Fringe Planet

Fringe Planet is a survivor simulator inspired by Dwarf Fortress and RimWorld, set in a Lovecraft influenced universe where both magic and science co-exist. The project is currently on hiatus and will be returning as a passion project at some point in the future.

Links

  • Twitter - beebug_nic
  • FP on steam
  • Merch Store
  • Discord

Recent Posts

  • One Hundred Blog Posts! – Dev Blog 100
  • The Latest News from The Void – Dev Blog 99
  • As the world turns – Dev Blog 98
  • So, I got scammed – Dev Blog 97
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