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Nic's development tweets

I tweet a lot about the development of Fringe Planet - as well as talking about game development in general. Twitter is fantastic for getting the message out, but tweets always slowly fade out of view as time goes past. So I've decided to add this section to the website, which contains everything I've tweeted. You'll find a lot of information about both me personally as well as the game.

Tired of slow #Unity #WebGL builds? Does hitting build give you enough time to erect a huge stone sacrificial altar to Cthulhu? If so, go into Project Settings->Player->webGL tab and turn compression to Disabled. Now you will have barely enough time to make a cuppa :-) #UnityTips

Password reset failure :-/

Coming this September:

#Lockdown2 : Return of the Bread and Cakes

Good morning folks and a happy Wednesday to one and all :-) Here is hoping you have a stress free and productive day :-) Time to commence the #gamedev!

Note to self:

Work out funny joke about Aquaman meeting a Fremen for the first time...

Yay! Dune! This is the first movie in a long time I've actually been super excited about :-) (trailer for it is out tomorrow)

#TheSpiceMustFlow #FearIsTheMindKiller

Potato haul from this weekend. Some of them are exceedingly tiny. Not tried them yet, but thinking a potato salad would be the best bet :-)

Good morning folks, Happy Tuesday :-) Early start for me with an early meeting for Project X. The cuppa is ready - let's do this! :-) #gamedev

And I thought 2020 was starting to look up :-/

(though in all seriousness, I don't think any of the works Banksy has done has been a bunch of toilet rolls dipped in paint and when viewed from above turns in the Mona Lisa or something) https://twitter.com/BBCNewsbeat/status/1302973647225843717

Almost four hours of meetings today for Project X and no one commented on my first haircut since the lockdown started. Sad face :-( #gamedev

Long meeting coming up, gotta make sure I'm stocked with enough tea to get through it :-) #gamedev