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Nic's development tweets

I tweet a lot about the development of Fringe Planet - as well as talking about game development in general. Twitter is fantastic for getting the message out, but tweets always slowly fade out of view as time goes past. So I've decided to add this section to the website, which contains everything I've tweeted. You'll find a lot of information about both me personally as well as the game.

Zzzzz #gamedev

When your fishing bot falls over and a moderator on your Discord takes over :-) <3 (why not join us? https://discord.gg/PCvGXJM ) #gamedev

Phew, don't panic folks, managed to find it - disaster is over :-) had put it on the book case while I have Rosie his medication :-) (and in other news, Rosie is acting a lot more Rosie like today, which is quite the relief)

I (quite distressingly) just made a cuppa and put it down somewhere and can't find it at all :-/ Rookie mistake :-/

Good morning folks - Thursday has arrived :-) Time to commence the #gamedev :-) What are you folks working on today?

This is absolutely hilarious. Give that person a pay rise :-) https://twitter.com/theipaper/status/1298689167573090304

AAAA sounds less like a #gamedev company and more like a scream for help :-)

Good morning folks, happy Wednesday :-) Cup of tea is ready, Unity has loaded, the TODO list is staring at me - time to do this! #gamedev

(best of luck with whatever you are working on today!)

Testing :-)

(please ignore)

This is such an amazing mechanic :-) Love it :-D https://twitter.com/Euforisch/status/1298325165579759616

Bin day is tomorrow, and folks have put their bins out for it (even with #StormUK hitting quite hard atm). It's going to be a very noisy (and messy) night :-/


Was getting a random warnings in #Unity about temp allocations lasting for longer than 4 frames, which made everything incredibly laggy.

Restarted Unity and they vanished oO

Spooky - that shouldn't have worked :-)

(dealing with ECS and thought it was my fault)