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Nic's development tweets

I tweet a lot about the development of Fringe Planet - as well as talking about game development in general. Twitter is fantastic for getting the message out, but tweets always slowly fade out of view as time goes past. So I've decided to add this section to the website, which contains everything I've tweeted. You'll find a lot of information about both me personally as well as the game.

The fact that #NoMasks and #Muzzles are trending in the UK after the announcement yesterday is slightly disconcerting to say the least :-/

First meeting down, now time to code :-) #gamedev

Good morning folks - happy Tuesday! an early start for me with an early meeting for Project X. Tea has been made and I'm good to face the day - what are you folks up to today? #gamedev

Awesome #LutonCreativeForum Zoom call - so many passionate creative folk sharing ideas and exchanging view points. Great fun (and most importantly, a cute cat appearance :-)) #Luton

Time for lunch, what will you be munching on today folks? I've got some left-overs from the weekend (a tasty spag bol) that I'll be eating :-) Seems like a fairly decedent lunch compared to my usual sandwiches :-)

Also very excited about the #LutonCreativeForum meeting tonight :-) Will be awesome to catch up with everyone (virtually ofc)

Good morning folks - a happy Monday to one an all. A fresh new week awaits us, what are your plans for it? This week I'll mostly be focusing on [Redacted] for Project X :-) Hope you all had amazing weekends as well :-) #gamedev

Good morning folks - happy Friday to one and all :-) The weekend is so close - do you have any interesting plans for it? Let me know :-) #gamedev

I was today years old when I found out about olms :-) https://twitter.com/reviewwales/status/1281280810709106690

Also adding - this was a terrible music choice for filling out a lot of forms for this TODO :-)



Current irk - filling out estimates in a project management system and typing 1 results in "1 days" being shown. I may be a petty man. #gamedev #its1daydarnit

Just demoed the cool bit of functionality I developed last night for Project X - client acted exactly how I did when I got it working, it's always nice to work with people with a similar sense of humour :-)