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Frequently Asked Questions

Fringe Planet is a survival simulator inspired by Rimworld, Dwarf Fortress and a sprinkle of Factorio. The game is set in a Lovecraft inspired universe where science and magic co-exist.Follow the story of six strangers who awake on a frozen landscape with no memory of who they are, or why they are here. It is up to the player to help guide these strangers through the dangers that surround them. The player does that by not directly controling these strangers, but by giving them orders (harvest this, plant this, build a block here) and letting them to the work. 

Peons are simulated people - a combination of an AI (for decision making) and a detailed simulation (organs, bones and internal processes are all modelled). The peons will take the players orders as an important task, but have many things they will automatically take care of - eating when hungry, staying near the fire when it is cold, running away in fear. Every peon will look different, and will act different - they all have had different experiences in the "real world" and will remeber their pasts as the game is played. In addition to that there is a complex set of traits that peons can be created with, which change how they react under certain situations.

An Aspect is the in game representation of a storyteller. When the game begins you select the storyteller you wish to "watch" your game. This storyteller will adapt the game by creating events and changing certain aspects of the game depending on how the player is playing the game. For instance, The Aspect of Violence likes to hurt the peons physically - it may react to a player hoarding vast amounts food by spawning violent creatures that will eat both peons and stored food alike. 

Fringe Planet is aimed at the PC/Linux platform, and depending on feedback we will be releasing a Mac version. There are no plans to port the Fringe Planet to consoles at the moment. 

The release is scheduled late 2019 – starting with an early access. In addition we will be releasing a closed alpha soon. Please contact Nic (nic@fringeplanetgame.com) if you are interested in participating in a closed alpha – streamers, press and fans are welcome to join! 

Fringe Planet is in active development and moving very rapidly toward a playable demo. Follow us on twitter to find out more.

A new development blog releases every Friday, which details the work done over the week. In addition to that you can follow our lead developer on twitter - he tweets daily about Fringe Planet development.

Yes! A kickstarter is a fantastic way of getting funding. However the Kickstarter won't release until we have rich demo to show you! You can keep an eye out for additional announcement about this  

Fringe Planet is being developed with the powerful Unity game engine.

Fringe Planet is not designed with multiplayer in mind. However, there is an optional online component where you can discover other players games that have ended - allowing you to explore and scavenge them. 

Aside from voxels and survival elements, Minecraft and Fringe Planet are two very different games. Fringe Planet is played with a free floating camera and you don't directly interact with the environment - the peons do that for you.

Spread the word! Fringe Planet is being developed by a small indie studio in the United Kingdom and it's really important to get the game on peoples radar. So feel free to tweet/share/email about the game! 

Happy to answer you questions. Either tweet them or email us at: nic@fringeplanetgame.com - would love to hear from you!